If you need something translated, whether it's an item, pet, quest or anything in general, e-mail me at dnfweekly.at.gmail.com or leave a comment in the request post
Showing posts with label Maintenence. Show all posts
Showing posts with label Maintenence. Show all posts

Wednesday, February 23, 2011

(2/24) Update

  • Dungeon Fixes:
    • Black Earth
      • Changed the look of the gate image
      • Fixed an issue where Berias of Ruin's burning damage wasn't applied.
      • Shortened the special skill cool time of Skewer, Pincers, and Sawtooth (the monsters you transform into at Ozma's room and the monsters you fight in the first room).
      • If Conqueror Cassius attacks Ozma, he will deal a lot of damage
      • If Conqueror Cassius uses his sword drop move Ozma will be stuck in stun.
      • When Ozma activates the Team kill effect, the summoner's summons will not be affected.
      • Fixed an issue when players free themselves from the transformation in a 4 person party and a bit of lag occurs
    • Dimension Space
      • Fixed an issue where monsters wouldn't spawn in the 4th room.
      • Fixed an issue where on the phase where the boxes have to be destroyed in Gaunis's room, destroying all the boxes would kill all players and Gaunis would not move onto the next phase.
      • Fixed an issue where the "cracked dimension shoulders" wouldn't drop on master's road. (3rd chron shoulder equipment).
    • Bakal's Tower
      • Fixed it so that in the Fire Dragon Ashcore's room, the "character escape" commands aren't automatically pressed. (don't know what this means...)
      • Fixed an issue where the "cracked dimension shoulders" wouldn't drop on master's road. (3rd chron shoulder equipment).
    • Ancient Dungeons
      • Changed the chance for invitations to drop
  • Skill Changes
    • Gunners
      • Damage for the Male/Female Pamelo Booster will be increased
      • Fixed an (oddly specific) bug in which an enemy frozen by Pamelo Booster is unfrozen by a fire based attack but then does not become frozen by any of the subsequent hits from the Pamelo Booster.
    • Male Fighter
      • Fixed an issue where nen spear would freeze the Giant Nugol
      • Fixed it so that Needle throw's hit recovery isn't stacked.
      • Frenzied Bloody Whip (this is the best way that I see that could translate given 狂爆血絲 for the 70 Street Fighter EX)
        • Changed the graphics on the ground
        • Changed an issue where the effects on hit enemies looked like normal hits
  • Chronicle Item Changes
    1. Chronicle 2
      • Added the Male Striker and Male Grappler skills in the Chronicle sets
      • Icy Afterimage of the Spy - 3 Pieces: Adjusted the damage of Slicer and Diving arrow.
      • Unstoppable Storm
        • 6 Pieces: Adjusted the shockwave damage of Lightning Arrow
        • 9 Pieces: Fixed the damage of sonic assault on parts that weren't affected.
      • Returning Master
        • 3 Pieces: Adjusted Dark Soul and Curse Spear damage.
        • 6 Pieces: Adjusted Soul Lure damage.
      • Abelnoose Cobweb - 3 Pieces: Adjusted summon zombie damage
      • Thoughts of Revenge
        • 3 Pieces: Fixed parts of Dark Nail that weren't affected
        • 6 Pieces: Adjusted Damage of Ballacre's Ambition
        • 9 Pieces: Adjusted Guillotine's damage
    2. 3rd Chronicles
      • Changed the Crusader Cracked Dimension series bonus (Improved Stamina/Spirit, Dropped Strength)
      • Street Underhanded Set - 3 Pieces: Fixed an issue where Controlled Explosion's CD wasn't affected
  • Event Fixes
    • Fixed an issue where if you dropped the Ghandi quest, you couldn't pick up any other quests in that area.
    • Daphne's Valentine Chocolates now stack up to 2000.

Wednesday, December 22, 2010

(12/23) Weekly Maintenance (6:00-10:00 KST)

Fighter (male/Female)
-Fixed a bug where nen shots didn't hit properly in PvP and Dungeons.

Male Fighter
-Fixed a bug where if multiple enemies are hit by the poison bottle the poison damage stacks(?). (I need to refer this to someone. The language used here is awkward)
-Fixed a bug where the throw rock skill began to slowly move faster per use (actually it doesn't mention who or what goes faster, just that IT goes faster.....)
-Increased the the attack area of the rising kick as well as changed the icon. (Guess someone complained that rising kick and hammer kick were the same icon +/- a couple action lines)
-Increased the stun time of 1st, 2nd, and 3rd normal attacks.

*Nen Spiral: Out
-Explanations regarding the attack area have been added
-The Y range in pvp has been reduced.
*Hammer Kick moves a bit further forward
*Fixed a bug where players became frozen during a Grab clash using Knee grab.
*Fixed a bug where players lost invincibility during Sudden Bomb. (still translating the chinese characters. gonna change the name once I can figure out the meaning).

Miscellaneous Fixes:
-Chronicle name adjustments
-Bug Fixes involving the "Titan" series.
-Fixed another bug concerning the Black Plague, Diregie's elemental protection modes.
-Changed the way a monster dies in Altar of Limits.

Monday, October 4, 2010

(10-6 6:00-12:00) Spot Mainentance

-Berserker Skill Fixes
*Burst Fury
Fixed the damage points during the blood eruption animation.

*Mountainous Wheel
Fixed the damage from the blood shockwave.


Dungeon Fixes
*Town of Pain, Recipon
Fixed a bug concerning when Black Plague Diregie enters elemental resistance mode and receives the wrong type of damage.


Item Fixes
Blue Faint Ghost Hunter [Upgraded-Evasion] Title
Fixing an issue where the tooltips would appear.